![]() – fixed handling of states with the ‘light’ keyword. This may not be guarded by the dynamic light flags, only the light ticking may. – fixed particle processing in the main thinker loop. – resolved a VM abort upon morphing while the tome of power is active – Fix “out of memory” errors when the vulkan backend is asked to create zero byte sized buffers – GLES: Fix texture MapBuffer and AllocateBuffer create client side memory. – fixed A_Punch having a short attack range (take 2). – allow “INDEXFON” as an alias for “INDEXFONT”. – fixed memory leak in DShape2DBufferInfo. – be a bit more aggressive with the GC when not running the game loop. – disallow changing the line spacing for option menus. – avoid multiple Dehacked mappings to the same function to fix MBF21 lookup issues. – push sprite shadows a little back for distance sorting – fixed palette initialization for single lump fonts (FON2 and BMF) This was still going through the palette which could result in off-by-one errors. – fixed some imprecisions in font luminosity calculation. – Compat patch for misplaced items in Hexen MAP08. – Fixed: SBar_DrawTextureRotated was missing the angle parameter * Mainly a bugfix release addressing the following issues: Mod it till it breaks! Create new campaign experiences, modify or create your own content, port your favorite GZDoom mods.New version available -> gzdoom 4.7.1-1~xtradeb1 New exclusive Incursion Levels and new mutators will also be unlocked as the campaign progresses. Win incursion maps to gain bonuses to aid you throughout the campaign. Dawn will be voiced by the incredibly talented Melissa Medina, with other casting choices revealed at a later date.Ĭompleting levels allows you to replay that level in Incursion Mode, an expanded version of that map where your skills will be tested against a near endless onslaught of enemies. To help immerse players in the story and atmosphere of Selaco, professional voice actors have been brought on board. Selaco is accompanied by a full length original soundtrack composed by an experienced musician who has worked on many games in the past. Hundreds of custom lines have been written and acted out, providing hints to the player about their current plans and tactics. They will keep their distance if you apply constant pressure on them, will rush you if you hide or run out of bullets, toss grenades if you use the same cover for too long, and much more. The enemy is fully aware of each other's presence and work together to take you down. With our FEAR influence, writing proper AI was a goal from the get go. That once lavish office space now nothing but a pile of rubble with broken paintings, smashed tables, screen, chairs, smoke, and chunks of debris. Our artists have created many different variations for each (voxel)object to ensure that the aftermath of each encounter is palpable. Every single bullet will react properly with any materials or objects you hit. Turn the entire world into confetti with the destructive power of your weapons. A dedicated writer has been brought on board to assist with creating an engaging and believable sci-fi story and world. Selaco is a story-driven experience, and we don't say that lightly. While Selaco may take place in a large-scale conflict, much of it will be the personal story of Dawn, the center-piece of the game. Before she can finish her investigation, Selaco is rocked by explosions and armed invaders. You play as Dawn, an ACE Security Captain who, with her recent promotion and high level security clearances, is digging deep into the truth behind Selaco's murky history. The story takes place during a violent invasion of Selaco, the underground facility that's home to the surviving refugees after the fall of Earth. Together with professional artists who work in the industry, several having worked on successful throwback FPS games in the past, Selaco is a fully fleshed out world full of character, action, and mystery. in terms of action set pieces, while mixing traditional retro-FPS elements from QUAKE and DOOM, along with some more modern features. It draws inspiration heavily from F.E.A.R. Selaco is a brand new original shooter running on GZDoom, featuring thrilling action set pieces, destructibility, smart AI and a fleshed out story taking place within an immersive game world.
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